Ultramarines armies bring an extra bonus to the table, gifting vehicles with the ability to move and shoot with no penalty while in Tactical Doctrine, which they can apply early via a warlord trait if needed. These guns, which tend to offer S6 or S7 shooting with either an AP of -1 or -2, get a massive boost from Combat Doctrines, which can essentially turn them into brutally efficient killing machines against light armor and heavy infantry. The big thing to note for Forge World Space Marine units is that they’re packed with lots of autocannons and autocannon-like weapons that Space Marines don’t normally have access to. Our assumption is that this refers to the Indexes that preceded the main Codexes rather than the Forge World ones, a theory we feel is backed up by GW errata-ing “Angels of Death” onto the Forge World marine options but not the old Index ones. Late Note: While we were in the process of finalising this, the announcement about Index Options moving to “Warhammer Legends” came out. Yes, we know they haven’t technically added Angels of Death to it yet, but that’s obviously just a mistake, and the Resin Albatross must soar.
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